Latest topics
» New Games
by SteelersJMB October 9th 2017, 3:55 pm

» Torn between getting some games
by BaltRavensFan20 January 3rd 2016, 9:22 pm

» Week 17
by HurpDurpHurray January 3rd 2016, 5:07 pm

» Week 16 Merry Christmas Week
by Willbacker December 30th 2015, 5:57 pm

» Found MaddMatt
by MaddMatter December 30th 2015, 12:02 am

» Fantasy 2015-16
by BaltRavensFan20 December 27th 2015, 4:51 pm

» Week 15 i think lol
by HurpDurpHurray December 25th 2015, 7:29 pm

» League of Denial
by EPICxPENGUIN69 December 19th 2015, 8:26 pm

» Fixing College Football
by MaddMatter December 16th 2015, 11:36 pm

» Week whatever/ The last quarter
by Willbacker December 15th 2015, 10:21 am

NFL Countdown

Why L.A. Noire took 7 yrs...

View previous topic View next topic Go down

Why L.A. Noire took 7 yrs...

Post  BaltRavensFan20 on June 25th 2011, 9:29 am

http://xbox360.ign.com/articles/117/1179020p1.html

This makes me not even want to buy the game now.... Evil or Very Mad

__________________________________________________________________________________________________
"When I think of a Baltimore Raven, what I think of is you go in there, we take your lunch box, we take your sandwich, we take your juice box, we take your applesauce and we take your spork and we break it. And we leave you with an empty lunch. That's the Baltimore Raven way."
-Steve Smith
avatar
BaltRavensFan20

Posts : 2266
Street Cred : 49
Join date : 2011-04-10
Age : 27
Location : Conway, South Carolina

Back to top Go down

Re: Why L.A. Noire took 7 yrs...

Post  Megatron on June 25th 2011, 9:46 am

This digusting. Won't be buying the game.
avatar
Megatron

Posts : 68
Street Cred : 4
Join date : 2011-06-17
Age : 23
Location : Across the pond.

Back to top Go down

Re: Why L.A. Noire took 7 yrs...

Post  BaltRavensFan20 on June 25th 2011, 10:13 am

maxwilliams123 wrote:This digusting. Won't be buying the game.

Yeah, any head man of a company that treats its employees like this does not deserve my money, or anyone elses for that matter.

__________________________________________________________________________________________________
"When I think of a Baltimore Raven, what I think of is you go in there, we take your lunch box, we take your sandwich, we take your juice box, we take your applesauce and we take your spork and we break it. And we leave you with an empty lunch. That's the Baltimore Raven way."
-Steve Smith
avatar
BaltRavensFan20

Posts : 2266
Street Cred : 49
Join date : 2011-04-10
Age : 27
Location : Conway, South Carolina

Back to top Go down

Re: Why L.A. Noire took 7 yrs...

Post  MASTRxOFxPUPPETZ on June 25th 2011, 11:28 am

who knows and who cares why it took this long to make? i personally never read the credits at the end of games ( in case u guys were interested)

__________________________________________________________________________________________________


avatar
MASTRxOFxPUPPETZ

Posts : 3197
Street Cred : 95
Join date : 2011-04-18

Back to top Go down

Re: Why L.A. Noire took 7 yrs...

Post  Mutant on June 25th 2011, 11:43 am

It's nothing unusual.

GTA IV came out 5 years after GTA: San Andreas.
Alan Wake came out 6 years after it was accounced
Skyrim is going to be out 5 years after Oblivion
Duke Nukem Forever was out 13 years after it was accounced.


Like Puppetz says, I don't read the credits either.
avatar
Mutant

Posts : 1172
Street Cred : 46
Join date : 2011-04-12
Location : Across the pond

Back to top Go down

Re: Why L.A. Noire took 7 yrs...

Post  Megatron on June 25th 2011, 11:56 am

Mutant wrote:It's nothing unusual.

GTA IV came out 5 years after GTA: San Andreas.
Alan Wake came out 6 years after it was accounced
Skyrim is going to be out 5 years after Oblivion
Duke Nukem Forever was out 13 years after it was accounced.


Like Puppetz says, I don't read the credits either.

The point isn't about how long it took. Its the way staff were treated whilst making it. If it took 7 years isn't the problem.
avatar
Megatron

Posts : 68
Street Cred : 4
Join date : 2011-06-17
Age : 23
Location : Across the pond.

Back to top Go down

Re: Why L.A. Noire took 7 yrs...

Post  Soarindude02 on June 25th 2011, 1:20 pm

All of that, for one shitty game. Mad

__________________________________________________________________________________________________
avatar
Soarindude02

Posts : 1043
Street Cred : 19
Join date : 2011-04-09
Age : 26

Back to top Go down

Re: Why L.A. Noire took 7 yrs...

Post  Thadden on June 25th 2011, 2:07 pm

"you were just a resource to be burned through," (talking about employees)
^That alone is terrible
"They created a below-junior position; 'graduate junior', I think, so they could pay less and push people around."
^ Also terrible

"I'm not in any way upset or disappointed by what I've done, and what I've achieved," he continued after a pause. "I'm not even remotely defensive about it. I think, if people want to do what I've done – to come here and do that – then good luck to them. If people who've left the company want to go out there and have some success, then good luck to them. If they don't want to do that with me, that's fine, too. It's like musical differences in a rock and roll band, right? People say they do want to do it; some don't."

-From Brendan McNamara

"To meet each development milestone – around one per month, he says – his workload would jump to between 80 and 110 hours per week" (no overtime) The article mentioned someone who worked at EA and recieved $30 million from the court. He worked 85 hours a week.


__________________________________________________________________________________________________
MY TEAMS:


[22:50:17] @ Brownsxfanx31 : my dad is a girl.

[20:35:44] @ HurpDurpHurray : I FUCKING HATE U THADDEN.
[20:36:12] S-UNIT302 : this mutha fucka just rick rolled me
[20:37:31] @ HurpDurpHurray : im not watching anymore videos u send me privately now.

MaddMatt on Sun 10 Apr - 19:00: Thadden, I'm officially naming you Head of Recruitment lol, you had one kickass professional looking statement. .
avatar
Thadden

Posts : 1796
Street Cred : 44
Join date : 2011-04-10

Back to top Go down

Re: Why L.A. Noire took 7 yrs...

Post  SteelersJMB on June 25th 2011, 2:07 pm

Glad I never supported it by buying the game.
avatar
SteelersJMB

Posts : 1061
Street Cred : 27
Join date : 2011-04-10
Age : 24
Location : So Cal

Back to top Go down

Re: Why L.A. Noire took 7 yrs...

Post  tubbs51 on June 25th 2011, 2:10 pm

Thats fucked...

The 7 years isnt the issue, its how management treated their employees...

Fuck i thought i had it bad in the Deli at Walmart. Good lord. It makes that look like a fucking cake walk.

__________________________________________________________________________________________________
avatar
tubbs51

Posts : 1624
Street Cred : 26
Join date : 2011-04-10
Age : 27
Location : Spokane, Washington, US

Back to top Go down

Re: Why L.A. Noire took 7 yrs...

Post  BaltRavensFan20 on June 25th 2011, 11:14 pm

To puppetz and mutant, did you read behind the lines of the article or the article at all? As others have said, the point isnt that it took 7 yrs, the point is WHY it took 7 yrs and what was behind it. The guy treated his employees like dirt, was unapprecative, and just plain arrogant. Would any of you two want to work for a game company like this, let alone support it? Now that I think about it, I feel just as bad supporting products made in china, by sweatshops. Its not like we have a choice anymore anyway, seeing as literally everything is made in china. I think the article stated that more than 100 people came in and out, becasue they were either fired or got tired of the way they were treated, they had a very high turnover rate, if that doesnt say something, I dont know what does.

__________________________________________________________________________________________________
"When I think of a Baltimore Raven, what I think of is you go in there, we take your lunch box, we take your sandwich, we take your juice box, we take your applesauce and we take your spork and we break it. And we leave you with an empty lunch. That's the Baltimore Raven way."
-Steve Smith
avatar
BaltRavensFan20

Posts : 2266
Street Cred : 49
Join date : 2011-04-10
Age : 27
Location : Conway, South Carolina

Back to top Go down

Re: Why L.A. Noire took 7 yrs...

Post  tubbs51 on June 26th 2011, 11:22 pm

i would be absolutely livid if i worked several 100 hour work weeks and quit due to reasonable circumstances before the game came out and get no overtime pay.

Thats fucked. Force your employees to work damn near endless hours for 7 years to force them to finish it and not have to pay for overtime hours because they worked in a clause that made it to where if the employee quit before 3 weeks after release they wouldnt see one cent of over time pay. Un-fucking-believable....

__________________________________________________________________________________________________
avatar
tubbs51

Posts : 1624
Street Cred : 26
Join date : 2011-04-10
Age : 27
Location : Spokane, Washington, US

Back to top Go down

Re: Why L.A. Noire took 7 yrs...

Post  Sponsored content


Sponsored content


Back to top Go down

View previous topic View next topic Back to top


 
Permissions in this forum:
You cannot reply to topics in this forum